![]() ![]() For Example: If we know class name then we can navigate the app from One Activity to. ![]() However, I found out that everytime I am building an apk or an app bundle, an AndroidManifest.xml get's created which has it's android:exported set to false (see in the screenshot I've attached).Ĭould it be, that I have to set each or one of these to true instead? Which ones?Īnd most importantly: how? Do I have to copy this and make a Custom Gradle Temlate and then copy all this inside with setting these exported flags to true? If yes, which one of the Gradle Templades do I have to create? There's a bunch of options for that inside Unitys Player Settings > Publishing Settings > Build. In Explicit we use the name of component which will be affected by Intent. I have no idea how to add the exported flag onto this plugin and I'm not even sure if that's causing the issue. A common method is to pass the Intent to the. I "implemented" your script (it's inside the Editor subforlder). After creating the Intent, you can request that the system launch the related app in a number of ways. I've also updated my Unity to the latest version. Made a Custon Main Manifest and added android:exported="true" inside the. So, the issue is that Google doesn't let publishing an app bundle because of this android:exported flag. ![]()
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